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Senior Lighting Artist - Expression of Interest

Posted 12 days ago

  • Arnold, Nottinghamshire
  • Any
  • External
  • Expired - 3 months ago
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Candidates are expected to demonstrate not only high-level creativity but also a solid understanding of the fundamentals of visual storytelling and cinematography, incorporating aspects such as light, shadow, depth of field, framing, composition, and mood. This artist should possess the ability to independently create and produce high-quality work while thriving in an open environment that encourages training and collaboration among artists.The Lighter will collaborate not only on asset building and shot execution but also contribute to defining workflows and pipelines to enhance the efficiency and robustness of scene building and lighting processes. Utilizing best practices and techniques, the Lighter will create clean and efficient shading networks, light rigs, render layers, and lightcomps. Collaboration with other department artists within the CG department is crucial to maintaining a continuous pipeline and workflow. This includes cooperation with other Lighting artists at The Mill's various offices worldwide. The Lighter may also be tasked with leading/overseeing the lighting process on a project, involving the organization of tasks, schedules, and ensuring a consistent look and fidelity across the entire project.Experience in lighting for real-time engines is highly desirable, specifically in Unreal Engine, Unity, and Frostbite.DetailsLocal Report: LA Head(s) of CGWorks With: Directors, Creative Directors, CG Supervisors, VFX Supervisors, and HODs, Artists, Producers, and CoordinatorsResponsibilities:Work efficiently and navigate a fast-paced environmentCreate HDRIs, light rigs using grey chrome balls and macbeth chartsLookdev assets, scene building, shot lighting, create/maintain lightcompsLighting and rendering photo-real and stylized CG for advertising and digital projectsWorking closely with other CG/VFX Artists, across multiple locations to deliver the highest quality workTaking on more generalist CG work when neededLeading, supervising and mentoring junior lighters/artistsAssisting VFX/CG Leads and Producers to breakdown and bid on projectsCollaborate with Directors, Creative Directors, CG Supervisors, VFX Supervisors, and HODs to ensure that all work being delivered meets high level expectations and specific project needs.Qualifications5+ years experience minimumMust be a proactive and self-driven creative problem solverPrevious experience in Lighting and Rendering CG for advertising, feature film or animation production.Strong understanding of a VFX lighting production pipelineExcellent communication skills to enable you to work well in a teamAbility to troubleshoot and solve problems independentlyGeneralist CG/VFX skills a plusWillingness to learn and grow, with strong time and project management skills.Familiarity with Linux operating systems knowledge Job DescriptionThis is an expression of interest for potential future hiring needs. This role can be remote anywhere in Poland only. The Lighter is an experienced artist capable of constructing high-quality and calibrated light rigs, along with performing advanced-level tasks such as look development, scene building, and shot lighting. Candidates are expected to demonstrate not only high-level creativity but also a solid understanding of the fundamentals of visual storytelling and cinematography, incorporating aspects such as light, shadow, depth of field, framing, composition, and mood. This artist should possess the ability to independently create and produce high-quality work while thriving in an open environment that encourages training and collaboration among artists.The Lighter will collaborate not only on asset building and shot execution but also contribute to defining workflows and pipelines to enhance the efficiency and robustness of scene building and lighting processes. Utilizing best practices and techniques, the Lighter will create clean and efficient shading networks, light rigs, render layers, and lightcomps. Collaboration with other department artists within the CG department is crucial to maintaining a continuous pipeline and workflow. This includes cooperation with other Lighting artists at The Mill's various offices worldwide. The Lighter may also be tasked with leading/overseeing the lighting process on a project, involving the organization of tasks, schedules, and ensuring a consistent look and fidelity across the entire project.Experience in lighting for real-time engines is highly desirable, specifically in Unreal Engine, Unity, and Frostbite.DetailsLocal Report: LA Head(s) of CGWorks With: Directors, Creative Directors, CG Supervisors, VFX Supervisors, and HODs, Artists, Producers, and CoordinatorsResponsibilities:Work efficiently and navigate a fast-paced environmentCreate HDRIs, light rigs using grey chrome balls and macbeth chartsLookdev assets, scene building, shot lighting, create/maintain lightcompsLighting and rendering photo-real and stylized CG for advertising and digital projectsWorking closely with other CG/VFX Artists, across multiple locations to deliver the highest quality workTaking on more generalist CG work when neededLeading, supervising and mentoring junior lighters/artistsAssisting VFX/CG Leads and Producers to breakdown and bid on projectsCollaborate with Directors, Creative Directors, CG Supervisors, VFX Supervisors, and HODs to ensure that all work being delivered meets high level expectations and specific project needs.Qualifications5+ years experience minimumMust be a proactive and self-driven creative problem solverExcellent communication skills.Previous experience in Lighting and Rendering CG for advertising, feature film or animation production.Experience using Maya / Houdini / Arnold / NukeStrong understanding of a VFX lighting production pipelineExcellent communication skills to enable you to work well in a teamAbility to troubleshoot and solve problems independentlyGeneralist CG/VFX skills a plusWillingness to learn and grow, with strong time and project management skills.Familiarity with Linux operating systems knowledge Information
The Mill VFX
Job Type :
Full Time
Job Location :
Warsaw, Poland
Job Posted :
06 Apr 2024
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