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Release Manager

Posted 23 days ago

  • London, Greater London
  • Any
  • External
  • Expires In 2 months
ABOUT GUNZILLA GAMES
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports’ NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).
OUR VALUES
Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start. We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together. Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre. Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries. Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.
ABOUT THE JOBGunzilla Games are looking to recruit a talented and experienced Release Manager to join our dynamic team for our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third person shooter, due for release on PlayStation5, Xbox Series X|S and PC
The Release Manager will play a key role in managing the infrastructure and release processes for our multi-platform video games, ensuring smooth and successful launches across various platforms and regions.
RESPONSIBILITIESEnsure compliance of products with game release and update requirements, while designing, implementing, and maintaining release pipelines and processes for multi-platform game project.Foster collaboration and communication among teams to ensure compliance and successful release, collaborating with cross-functional teams to effectively plan release schedules and milestones.Advocate for validation of compliance and compatibility requirements throughout development, overseeing the end-to-end release process, from build preparation and testing to deployment and post-launch monitoring.Manage a centralized service for monitoring game and content readiness status, risks, and mitigation strategies, coordinating with development and QA teams to ensure builds are properly prepared, tested, and validated for release readiness.Establish clear purposes for each delivered build, overseeing the integration and certification process for releasing games on various platforms.Address day-to-day development issues and assess potential release impacts, managing communication and coordination with external partners to facilitate smooth release processes and compliance with platform requirements.Collaborate with team leads to maintain accurate release information and schedules, coordinating release activities and communicating schedules, plans, and dependencies to cross-functional teams and stakeholders.Coordinate build deliveries, configure game products on store pages and platforms, providing regular status updates, metrics, and reports on release progress to stakeholders and senior management.Maintain release documentation and manage critical information including build and release procedures, dependencies, and notification listsCollaborate and communicate with Platform stakeholders about each game release, including overseeing age rating certification processes etc
REQUIREMENTS
3+ years of experience in Senior QA, Release Manager, or Producer roles, with a proven track record managing multi-platform releases for AAA games.Experience in live service operations, supporting regular build and content updates, and overseeing release scheduling, coordination, and certification processes.Proficiency in game publishing strategies across PlayStation, Xbox, PC, and familiarity with 1st party submission procedures.Strong project management skills, ability to navigate ambiguity, and excellent communication for accurate release data tracking.In-depth knowledge of game development processes, release pipelines, and platform requirements for PC, console, and mobile.Familiarity with version control systems, build automation tools, and release management platforms.Passion for video games and commitment to delivering high-quality gaming experiences.Ability to collaborate with cross-functional teams and external partners, including Build Engineers and Platform stakeholders.Experience in addressing critical player issues post-release and resolving impactful cases swiftly.Clear and concise communication skills to ensure 100% accuracy of release data tracking and reporting.Experience of collaborating and communicating with Platform stakeholders about each game release
GUNZILLA OFFERS*
Unlimited Paid Vacation Paid Sick LeaveFlexible Working Work from HomeHealth Insurance BonusesEnglish / German CoursesPublic TransportationRelocation & Accommodation SupportOffice Perks & Gym Membership
*Some benefits may vary depending on Location & position
COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.
THE RECRUITMENT PROCESS
Here’s what you can expect when applying at Gunzilla.
Click on "Apply Here" on the page of the role and send us your CV via email.If selected to move to the next stage, you’ll be contacted by a member of our recruitment team.Some roles require a competency test, which the recruitment team will support you on.Zoom interviews will be conducted by your hiring manager, or you’ll be invited to meet us at our recruiting studio.Following your interview, we’ll contact you either way.If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.
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